Set an application-defined assertion handler.
Defined in <SDL3/SDL_assert.h>
handler | the SDL_AssertionHandler function to call when an assertion fails or NULL for the default handler |
userdata | a pointer that is passed to handler |
This function allows an application to show its own assertion UI and/or force the response to an assertion failure. If the application doesn't provide this, SDL will try to do the right thing, popping up a system-specific GUI dialog, and probably minimizing any fullscreen windows.
This callback may fire from any thread, but it runs wrapped in a mutex, so it will only fire from one thread at a time.
This callback is NOT reset to SDL's internal handler upon SDL_Quit()!
This function is available since SDL 3.0.0.