(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)
SDL_GL_GetCurrentContext
Get the currently active OpenGL context.
Defined in <SDL3/SDL_video.h>
Syntax
Return Value
Returns the currently active OpenGL context or NULL on failure; call SDL_GetError() for more information.
Version
This function is available since SDL 3.0.0.
See Also
CategoryAPI, CategoryAPIFunction, CategoryVideo