(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GetGamepadProperties

Get the properties associated with an opened gamepad.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

SDL_PropertiesID SDL_GetGamepadProperties(SDL_Gamepad *gamepad);

Function Parameters

gamepad a gamepad identifier previously returned by SDL_OpenGamepad()

Return Value

Returns a valid property ID on success or 0 on failure; call SDL_GetError() for more information.

Remarks

These properties are shared with the underlying joystick object.

The following read-only properties are provided by SDL:

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGamepad