(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GetRendererFromTexture

Get the renderer that created an SDL_Texture.

Header File

Defined in <SDL3/SDL_render.h>

Syntax

SDL_Renderer* SDL_GetRendererFromTexture(SDL_Texture *texture);

Function Parameters

texture the texture to query

Return Value

Returns a pointer to the SDL_Renderer that created the texture, or NULL on failure; call SDL_GetError() for more information.

Thread Safety

It is safe to call this function from any thread.

Version

This function is available since SDL 3.0.0.


CategoryAPI, CategoryAPIFunction, CategoryRender