(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_IsGamepad

Check if the given joystick is supported by the gamepad interface.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

SDL_bool SDL_IsGamepad(SDL_JoystickID instance_id);

Function Parameters

instance_id the joystick instance ID

Return Value

Returns SDL_TRUE if the given joystick is supported by the gamepad interface, SDL_FALSE if it isn't or it's an invalid index.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGamepad