(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_OpenUserStorage

Opens up a container for a user's unique read/write filesystem.

Header File

Defined in <SDL3/SDL_storage.h>

Syntax

SDL_Storage* SDL_OpenUserStorage(const char *org, const char *app, SDL_PropertiesID props);

Function Parameters

org the name of your organization
app the name of your application
props a property list that may contain backend-specific information

Return Value

Returns a user storage container on success or NULL on failure; call SDL_GetError() for more information.

Remarks

While title storage can generally be kept open throughout runtime, user storage should only be opened when the client is ready to read/write files. This allows the backend to properly batch file operations and flush them when the container has been closed; ensuring safe and optimal save I/O.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryStorage