Confines the cursor to the specified area of a window.
Defined in <SDL3/SDL_video.h>
window | The window that will be associated with the barrier. |
rect | A rectangle area in window-relative coordinates. If NULL the barrier for the specified window will be destroyed. |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Note that this does NOT grab the cursor, it only defines the area a cursor is restricted to when the window has mouse focus.
This function is available since SDL 3.0.0.