Set a callback for every Windows message, run before TranslateMessage().
Defined in <SDL3/SDL_system.h>
callback | The SDL_WindowsMessageHook function to call. |
userdata | a pointer to pass to every iteration of callback |
The callback may modify the message, and should return SDL_TRUE if the message should continue to be processed, or SDL_FALSE to prevent further processing.
This function is available since SDL 3.0.0.